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- /*
- Rayshade header for using Rayshade v4.x to trace Fractint v18+ generated .RAY
- files. this header is just a simple tracing setup to tack onto your
- .ray file to see what it looks like. it sets up the light and view
- to be similar to the default fractint 3D transform lighting and
- viewpoint positions (ie, light in the lower right of the landscape).
- To use this file, say your fractint .ray output is
- called 'fract001.ray'. just 'copy frachead.ray+fract001.ray frac1.ray'
- and then trace the frac1.ray file.
- by Dan Goldwater
- */
-
- report verbose
- eyep 0 2.1 0.8
- lookp 0 0 -.95
- light 1 point -2 1 1.5
- background .3 0 0
-
- /* uncomment this part to add a groundplane to your fractal landscape
- surface red1
- ambient 0.1 0 0.02
- diffuse 0.7 0 0.2
- specular 0.9 0.5 0.7
- specpow 20
- reflect 0.8
-
- plane red1 0 0 -1 0 0 1
- */
-